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Build the SCL compiler for all supported platforms #46

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nmlgc opened this issue Aug 8, 2023 · 0 comments
Open

Build the SCL compiler for all supported platforms #46

nmlgc opened this issue Aug 8, 2023 · 0 comments
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Enhancement New feature or request Modding Portability Porting the game away from 32-bit Windows ~≤0.1 pushes Projected number of pushes needed. Might turn out to get more expensive!

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@nmlgc
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nmlgc commented Aug 8, 2023

Just like with the map editor, I've been completely ignoring the contents of the SCLC/ directory so far. This one's mostly standard C code though, with just a few Windows types. We might as well make it fully cross-platform once we start looking at it.

@nmlgc nmlgc added Portability Porting the game away from 32-bit Windows Modding ~≤0.1 pushes Projected number of pushes needed. Might turn out to get more expensive! Enhancement New feature or request labels Aug 8, 2023
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Labels
Enhancement New feature or request Modding Portability Porting the game away from 32-bit Windows ~≤0.1 pushes Projected number of pushes needed. Might turn out to get more expensive!
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