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* Protobuild removal base * Connect VS for Mac addin to CAKE script * Eto 2.5.0 Update * WindowsDX and DesktopGL test projects * Fix asset path for tests * Tools tests * Update Tests projects * WindowsDX test should use netcoreapp3.0 * Connect tests to CAKE and update Tools projects * Update MonoGame.Tools.Mac.sln * Final CAKE fixes * Use msbuild instead of dotnet pack on all platforms * Ensure working directory exists for test projects * Commit of current TeamCity build settings. * Updated build settings on TC for Cake. * More TeamCity build script fixes. * Ignore... trying to force TeamCity to pull the right code changes. * Fix CAKE script calling csproj UWP instead of WindowsUniversal * Add criteria for WindowsDX tests * Trying to fix unit test gathering on TeamCity. * We wart the build version with `-develop` for development builds. * Update the TeamCity settings. * Don't run DesktopGL tests on mac and some minnor code fixes * Disable tools tests * Remove CAKE bootstrap * [README] Add build status and update source code instructions * [README] Add discord badge and fix source code locations * Update README.md Co-authored-by: Tom Spilman <[email protected]>
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