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TypeColor is a game developed in Python with tkinter.
Abstract
TypeColor is a game which can be played on electronic devices such as Mobile, PC, Laptop's, that is on screens or can be played on Hardware devices that is of 8051 Microcontroller.
In this game, the main aim is to guess the color of the word & to type it, instead of typing the word itself.
When starting with this game one has to write the color of the word in the space provided in the text box, instead of the word.
This is the most simple & easy in use & in playing a game for all type of users, especially for kids.
How To Play
In the back-end my logic has been implemented to run the game smoothly.
On the screen player will see 'Press Enter' then after pressing, the game starts.
The task of the player will be to guess the correct color of any words & not the word itself,& type that color in the textbox present there.
If the guessed color is right then both score & timer will be incremented.
But if the player guesses wrong color then no score will be increased, & time will be flying on a regular basis.
The game ends when time becomes zero seconds.
Thus to play for a longer time the player needs to always keep the state of time in his mind & guess the color right, type fast, & make your score high & beat others.
How The Game Will End
The main key which will decide the end of the game is a timer.
The timer will decrease as usual whether you have typed the correct color or not.
If color typed is right then timer will increment by a specific lap of interval (+2).
But if color typed is wrong or guessed wrong then as usual timer will be decrementing by one.
Thus at last when time left = 0 becomes then at that point the game will be end & there will be no further shuffling of colors.
This game can have varied applications in the context of color formation, color puzzles, switching of colors & any type of color context applications.
Its logic can be valuable to many other games like WHEEL, FLOWFREE, PIANO TILES, 8 BALL POOL, SCRABBLE etc.
We can also have an investigation of very popular and commonly used colors in most of the words.
Make a frequency distribution in graph out of it.
The underlying mathematical concepts are Data Collection and Analysis,Presentation and Interpretation, Combinations which can have lot of implications in language processing and study of graphs and testing conjectures.
The most common color is blue & thus having large usage, & methodological impact visionarie of colors.
Developed By: Nishit Tated
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