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updated README
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nilspettersson committed Nov 21, 2020
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# lwjgl_3D_library
Current version: **1.0.0-alpha**
Current version: **1.0.0**

## Core functionality
#### Game loop handling
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#### Material and shader
* A material has properties that will be sent to the shader as uniforms. The uniforms will be sent once per Entity so materials should not have properties related to the world. **World uniforms will soon be added**.
ShaderNp is a new Shader class that is easier to use. When creating glsl code you can use pre made functions that can create different lighting efects. Glsl version 330 is used.
#### Post Processing
* You can create a post processing shader using pre made functions.



## Setup for eclipse
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