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BSLODTriShape and BSFurnitureMarker update #43
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BSLODTriShape and BSFurnitureMarker update #43
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BSLODTriShape: Updated description of node itself and all its three specific items (Level 0, 1 and 2). BSFurnitureMarker: - Changed naming/description of all components of BSFurnityreMarker to be more descriptive. Instead of "FurniturePositions" is used "FurnitureMarker" etc. - Unified name of rotation of marker to "Heading" for both game related Markers. - Added Fallout 3 specific "Marker Type" and "Marker Type Copy" (previously named Position Ref 1 and 2) definitions in "FurnitureMarkerType" enum.
Updated conditions for working with Oblivion nifs too.
@ttl269 Good update, but now more than ever I need to look into XML version checking. :) In NifSkope I will need to support a bare minimum XML version and when I make changes to NifSkope for breaking changes such as this, I will need to either branch or deprecate the behavior based on the XML version. Though changes such as this are so major I would just need to raise the minimum required version, and alert the user when they are using an unsupported XML version. So with that said, I'll ask that when you make breaking changes you increment the minor version ( |
@jonwd7 I understand. It is not problem to increment minor version of xml.nif in case of doing breaking changes. To make it clear - by breaking change you mean a change which really breaks Nifskope's behavior somehow? Not breaking in meaning of super new cool feature :) BTW: I really appreciate your input on niftools forum regarding proposals of changes to XML format - there is so much ideas. I am preparing my answer but it will take me some time to assemble it. But saying it now - I agree with most of proposals. Right for this furniture break case, having IDs as you proposed, would be helpful, because Nifskope would rely on ID, not on name or displayname of item. |
Exactly.
Well, the new cool feature breaks. So anyone using the dev builds (1.2, 2.0) that relies on seeing the furniture markers will find it broken when switching to the new XML (if I don't update the code first). Most simply I would say that changing any text inside a
Sounds good. Lumping lots of breaking changes into one version change is a good idea. Less versions to keep track of for whatever versioning system I make. |
Increased niftoolsxml version to 0.7.2.0 due to chages in names in this branch.
That is true. And because nobody can't know which program rely on which name, any change in name attribute should lead to xml version increment. I have found that all five recent pull requests makes breaking changes - in names or even in structure, so all of them got XML version update to same new value 0.7.2.0. |
As usual I have very little to contribute that hasn't already been discussed.
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@neomonkeus @skyfox69 @jonwd7 @Ghostwalker71 @throttlekitty @nexustheru @amorilia
BSLODTriShape
:BSFurnitureMarker
:Above changes in
BSFurnitureMarker
breaks Nifskope's (1.2a2 version) to draw Furniture markers. It would require to update functiondrawFurnitureMarker
in glnode.cpp