Core-Dev @nanome
Ex-UnityMol dev
PhD Bioinformatics/VR
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Unity-GeoAO
Unity-GeoAO PublicUnity fast object space ambient occlusion at runtime (URP & Built-in RP)
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NeighborSearchGridBurst
NeighborSearchGridBurst PublicNeighbor search using a grid based approach + C# job system + Burst
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MarchingCubesBurst
MarchingCubesBurst PublicMultithreaded Marching Cubes algorithm implementation using Unity C# job system, compiled by Burst compiler
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CPPCartoon
CPPCartoon PublicCartoon mesh generation for secondary structure of proteins in C++
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