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# physarum | ||
# daBlob | ||
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## TODO | ||
1. apply box blur prior to decay | ||
[](https://github.com/neb0lle/dablob/stargazers) | ||
[](https://github.com/neb0lle/dablob/issues) | ||
[](https://github.com/neb0lle/dablob/blob/main/LICENSE) | ||
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Simulation of Physarum polycephalum - a type of slime mold, using cellular automata. | ||
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 | ||
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### Prerequisites | ||
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Before using this project, make sure you have the following dependencies installed on your system: | ||
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- [nodejs](https://nodejs.org/en) `>=18.0` | ||
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### Installation & Running | ||
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```bash | ||
git clone https://github.com/neb0lle/dablob.git | ||
cd dablob | ||
npm i | ||
npm run dev | ||
``` | ||
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### License | ||
This project is licensed under the MIT License. | ||
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### Acknowledgments | ||
This project is based on a 2010 research paper ["Towards a Physarum Learning Chip"](https://uwe-repository.worktribe.com/output/980579) by Jeff Jones. | ||
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This project is inspired from Sage Jenson's [physarum](https://cargocollective.com/sagejenson/physarum) project. |
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