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project that took an interesting turn into actively reverse engineering Unity engine internals

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This project is still under development (in my spare time) and is for educational purposes only.

Currently im targeting Unity version 2018.4 (Official API)

Some of the classes being looked into:

In the near future I will add short writeups on how to locate interesting data & code samples on how to use it

Resources:

Images:

Enumerating active & tagged game objects

Older iteration of the menu

Changing night vision colors via the camera component

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project that took an interesting turn into actively reverse engineering Unity engine internals

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  • C++ 89.6%
  • C 10.4%