refactor PlayerLaneHandler and PlayerMovement for improved lane chang… #25
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This pull request includes several changes aimed at improving the player movement and lane handling logic in the game. The most important changes include the introduction of new methods to check player states, the refactoring of state variables to properties, and the addition of a warning message for component dependencies.
Improvements to player movement and lane handling logic:
Assets/Scripts/player/PlayerLaneHandler.cs
: AddedcanChangeLane
andisTurning
methods to improve the readability and maintainability of the lane change logic. [1] [2] [3]Refactoring of state variables to properties:
Assets/Scripts/player/PlayerMovement.cs
: RefactoredisJumping
andisSliding
variables to properties (IsJumping
andIsSliding
) to encapsulate the state management and improve code clarity. [1] [2] [3] [4]Additional warning for component dependencies:
Assets/Scripts/player/PlayerTurnHandler.cs
: Added a warning message in theStart
method to notify if thePlayerLaneHandler
component is missing, ensuring proper component dependencies.