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Trick Simulation Environment 17.0.5

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@alexlin0 alexlin0 released this 28 Sep 20:16
· 1711 commits to master since this release

(17.0.5)
Fixed bug introduced in 17.0.4 where no io_src code was generated for Trick core classes.

(17.0.4)
Fixed bug where ICG calculating incorrect variable offsets

(17.0.3)
Fixed bug in variable server where we could not assign values to variables.

(17.0.2)
Removed hard coded prefix introduced in 17.0.1. :(

(17.0.1)
Fixed a bug with "make install" on the Mac

(17.0.0)
Trick 17.0.0 includes several upgrades over previous versions. These include

  1. Upgraded measurement units handling by integrating the udunits library.
  2. Simulation build output more concise and readable
  3. Expanded input/output checkpointing capabilities including the ability to process private/protected class members as well as Standard Template Library (STL) variables.
  4. Autotools based configure script
  5. Added small example sims demonstrating Trick working with the Robot Operating System (ROS) and Open Dynamics Engine (ODE)
  6. Support doxygen friendly tags in Trick header file comments.
  7. Updated tutorial in wiki (in progress)
  8. Tons of little bug fixes.