Releases
v3.0.0
naavis
released this
20 Feb 22:25
Added
Created a realistic sky and sun model based on Hosek-Wilkie and Preetham papers
Simulation rate shown in status bar
Ice crystals now have adjustable pyramidal caps
Possibility to save and load simulations
Added controls for prism face distances from the crystal C-axis
Preview window for crystal shape and orientation
Better logging and error handling
Checkbox to enable or disable a crystal population
Changed
Forced application to use native desktop OpenGL instead of ANGLE or software renderer
Build system switched to qmake from CMake
Rewrote most of the GUI code to use Qt model/view architecture
Triangle normals are now cached during raytracing
The settings groups in the side panel are now collapsible
Adjusting sliders with arrow kys now uses smaller steps
Light is now allowed to bounce inside ice crystal for a 100 times instead of 10
Fixed
Fixed bug where intensity of halos changed with rays per frame setting
Fixed a tiny raytracing artifact in the middle of the view
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