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update text files and version number for upcoming 2.5 release
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=================================================================================================== | ||
| Mupen64Plus 2.5 credits April 26th, 2015 | | ||
=================================================================================================== | ||
|
||
bentley | ||
- video-glide64mk2: | ||
- bugfix: use memmove() instead of memcpy() for overlapping buffers | ||
|
||
bsmiles32 | ||
- core: | ||
- refactor profiling: move from r4300 to main folder | ||
- major r4300 cpu core refactoring to improve code quality and organization | ||
- rsp-hle: | ||
- Game-specific fixes: Bottom of the 9th, Goldeneye | ||
- Support for MusyX microcodes (v1 and v2) | ||
- Huge quantity of code cleanup and refactorings in audio microcode and processing logic | ||
- Improve audio microcode identification | ||
- Add support for additional audio commands: #16, POLEF, RESAMPLE_ZOH | ||
- Move global variables into a struct so code is re-entrant | ||
- bugfix: microcode detection could sometimes fail after reset | ||
|
||
Conchur Navid | ||
- All Modules (audio, core, input, rsp-hle, ui-console, video-rice) | ||
- C header includes and forward declarations clean-ups | ||
- core: | ||
- fixes for minor issues revealed by coverity static analysis | ||
- input: | ||
- support for new SDL2 generic XInput device name | ||
- video-rice: | ||
- build fixes | ||
|
||
ecsv | ||
- All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) | ||
- fix all line endings, convert SCM metadata files from Hg to Git | ||
- core: | ||
- pif_ram fix for Banjo Tooie | ||
- SDL2 fixes | ||
- game-specific override for # of clock cycles per cpu instruction | ||
- input: | ||
- convert SDL2 keycodes to sdl1.2 keysyms so that input section parameters in mupen64plus.cfg will work with sdl1.2 keysyms | ||
- SDL2: support for mapping mouse to controller analog x/y | ||
- use prioritization to decide among multiple matching auto-config sections (for SDL2 / XInput) | ||
- rsp-hle: | ||
- Huge quantity of code cleanups and refactoring to improve organization | ||
- video-glide64mk2 | ||
- fix colors in compressed fxt1 textures by importing mesa code | ||
- replace patented S3TC algorithm with S2TC | ||
- Enable the dump_cache to allow loading of dat files | ||
- bugfix: work around problem in OSD callback whereby core code doesn't re-activate shader | ||
- bugfix: Resident Evil II hang | ||
- allow user override of game-specific settings via mupen64plus.cfg | ||
|
||
fayvel | ||
- All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) | ||
- Travis CI config file | ||
- core: | ||
- OpenGL ES support | ||
- wiki documentation fixes | ||
- input: | ||
- fix SDL2 build regression | ||
- video-glide64mk2: | ||
- remove unused #ifdef sections | ||
- various build fixes | ||
- video-rice: | ||
- fix for INI file loading under Windows | ||
- minor OpenGL ES fixes | ||
|
||
Gillou68310 | ||
- All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) | ||
- MSVC2010 project file | ||
- core: | ||
- new_dynarec: fixes for various MIPS instructions | ||
- new_dynarec: port asm code to Intel format, add MSVC build support | ||
- video-rice: | ||
- OpenGL ES fixes | ||
- Add hack-fix to show last heart and map arrows in Zelda OoT & MM | ||
- Support screenshots with OpenGL ES | ||
|
||
gizmo98 | ||
- core: | ||
- raspberry pi fixes and build system improvements | ||
- input: | ||
- auto-configs for multiple devices | ||
- video-rice: | ||
- makefile build support for Raspberry Pi | ||
- OpenGL ES build fixes | ||
|
||
kode54 | ||
- rsp-hle: | ||
- Implement IIR filter for nAudio (for Conker's Bad Fur Day) | ||
|
||
krnlyng | ||
- audio: | ||
- implement audioresource support for integration with Linux-based Nemo Mobile OS | ||
- core: | ||
- add render callback to input plugin | ||
- video-glide64mk2: | ||
- add OpenGL ES support (2.0) (from mupen64plus-ae) | ||
- bugfix: chroma_color uniform variable name was not being set (from Themaister) | ||
- video-rice: | ||
- integrate OpenGL ES code into build system | ||
- support Rotate option in OpenGL ES | ||
|
||
littleguy77 | ||
- android makefile and project history (for: audio, core, rsp-hle) | ||
- core: | ||
- fix config parameter name for savestate slot | ||
- fixes to MD5 values in mupen64plus.ini | ||
- ui-console: | ||
- compile-time flag to support building ui-console as a library (used by Android frontend) | ||
- video-glide64mk2: | ||
- add config option to force polygon offset values (fixes artifacts on certains games / renderers) | ||
- Implement optional frameskip feature, which drops frames instead of rendering if game is going slow | ||
- video-rice: | ||
- Android build fix | ||
- opengl es minor fixes and cleanups | ||
- add config option to force polygon offset values (fixes artifacts on certains games / renderers) | ||
|
||
Narann | ||
- core: | ||
- implement ConfigSetParameterHelp | ||
- ui-console: | ||
- add support for loading savestate immediately on emulator startup | ||
- video-rice: | ||
- Lots of code cleanup, removal of deprecated code, and simplifications | ||
- Add config parameter versioning | ||
- Modernize OpenGL interfaces, remove code for supporting very old opengl versions | ||
- Graphics fixes for: fog, RDP InsertMatrix | ||
|
||
Nebuleon | ||
- simplify makefiles (for: audio, input) | ||
- core: | ||
- floating-point optimizations (don't set rounding modes when not needed) | ||
- compatibility fixes regarding FPU rounding modes | ||
- decouple pure interpreter from cached interpreter | ||
- use stdint.h types | ||
|
||
Paulscode | ||
- core: | ||
- fix bug in speed limiter | ||
|
||
Richard42 | ||
- All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) | ||
- Visual Studio 2013 project/solution files | ||
- fix and maintain OSX builds | ||
- core: | ||
- regression test improvements | ||
- input: | ||
- merge new auto-configurations from users | ||
- When Mouse=True but pointer is un-grabbed, fall back to joystick settings for analog x/y | ||
- video-glide64mk2: | ||
- use SDL threads instead of C++11 threads, which are not currntly supported in Apple's clang compiler | ||
- fix texture pack read failure on some 64-bit platforms, found by EndoplasmaticReticulum on github | ||
- bugfix: memory bugs found by coverity in fxt1 code | ||
|
||
ricrpi | ||
- core: | ||
- rewrite speed limiter code to improve performance on Raspberry Pi | ||
- ARM build fixes and optimizations | ||
|
||
rlabrecque | ||
- video-glide64mk2: | ||
- on Win32, don't set gamma table because it breaks monitor calibration | ||
- video-rice: | ||
- bugfix: crash if RiceVideoLinux.ini not found | ||
|
||
s-verma | ||
- input: | ||
- Prevent mouse/trackpad auto-centering behavior by pressing left-Windows key | ||
|
||
twinaphex | ||
- glide64mk2: | ||
- Fix broken C version of MulMatricesC | ||
- correct N64 ROM header analysis for PAL/NTSC detection, to get proper frequency for frame skipper | ||
|
||
Ursula Abendroth | ||
- All Modules (audio, core, input, rsp-hle, ui-console, video-glide64mk2, video-rice) | ||
- makefile: use SDL2 by default if present | ||
- video-glide64mk2: | ||
- patch to clean up antialiasing patches from willrandship | ||
|
||
willrandship | ||
- video-glide64mk2: | ||
- add option to enable full-scene antialiasing | ||
|
||
wnayes | ||
- core: | ||
- code cleanups in debugger | ||
|
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