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9 changes: 7 additions & 2 deletions Client/game_sa/CModelInfoSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1859,14 +1859,19 @@ void CModelInfoSA::MakePedModel(const char* szTexture)

void CModelInfoSA::MakeObjectModel(ushort usBaseID)
{
CBaseModelInfoSAInterface* m_pInterface = new CBaseModelInfoSAInterface();
// Allocate at least a CClumpModelInfoSAInterface: the base model's vtable (copied below) may be a
// CClumpModelInfo-derived one (e.g. weapons), whose GetAnimFileIndex() reads m_nAnimFileIndex at
// offset sizeof(CBaseModelInfoSAInterface). Allocating only the base size would make that an
// out-of-bounds read/write.
CClumpModelInfoSAInterface* m_pInterface = new CClumpModelInfoSAInterface();

CBaseModelInfoSAInterface* pBaseObjectInfo = ppModelInfo[usBaseID];
MemCpyFast(m_pInterface, pBaseObjectInfo, sizeof(CBaseModelInfoSAInterface));
MemCpyFast(m_pInterface, pBaseObjectInfo, sizeof(CClumpModelInfoSAInterface));
m_pInterface->usNumberOfRefs = 0;
m_pInterface->pRwObject = nullptr;
m_pInterface->usUnknown = 65535;
m_pInterface->usDynamicIndex = 65535;
m_pInterface->m_nAnimFileIndex = 0xFFFFFFFF;

ppModelInfo[m_dwModelID] = m_pInterface;

Expand Down