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Releases: mtusnio/Manhunt

Manhunt v6

21 Aug 15:22
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  • Empty civilian vehicles now start without any gear
  • Fixed most cases of vehicles exploding spontaneously at the start of the game.
  • Parachutes now open automatically when below 80m to prevent avoidable deaths
  • OpFor now start with 3 FAKs rather than 1
  • OpFor gets a bit more extra ammo for some classes
  • Rebalanced ammo boxes: increased the amount of FAKs, a bit more ammo and extra NVGs.
  • Added an extra ammo box to the valleys in central Stratis
  • Moved the forest ammo box to be in an actual forest
  • Fixed a bug where fatigue relaxation could not work properly
  • Fleshed out game messages, as well as briefing notes, to make things (hopefully) more understandable
  • In mission summary added a note which spawns to select ideally as BluFor

Manhunt v5

31 Oct 19:45
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  • Changed mission headline info to include proper information
  • Added info about respawns for OpFor
  • Ghillie loadout now carries Mk20 instead of an SMG
  • Flashlights added to all loadouts wherever the attachment is available
  • Changed the mission date to allow for better night brightness
  • Possibly fixed one case of the mission never ending despite all OpFor being dead
  • Drone markers will now try to place their center over ground if possible (unless the target is at sea)
  • Rebalanced slightly the timing of the drones and marker size to buff OpFor

Manhunt v4

28 Oct 19:39
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  • Initial drone delay is now a parameter, decreased from 5 minutes to 4 minutes
  • Readjusted speedboats position to avoid collisions
  • Removed speedboats thermal vision
  • Added information about repair action
  • Repair is now only available when something's actually damaged

Manhunt v3

27 Oct 22:46
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  • Increased extraction time from 4 minutes to 5 minutes
  • Changed the warning time before the chopper leaves from 30 seconds before extraction to 60 seconds
  • BlueFor units in the selection menu have been reordered to Pilots->Air Station Mike->Airfield paratroopers
  • Restructured the in-game guide for BluFor and OpFor

Manhunt v2

26 Oct 20:51
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  • Removed a custom spectator mode in favour of BI's
  • Blufor respawn time now 105s, can be changed in parameters
  • Updated briefing to reflect some recent changes
  • Fixed wrongly displayed minimum player count