Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No Longer Working after eaching level 30 #110

Open
WanderingJesusFreak opened this issue May 14, 2017 · 9 comments
Open

No Longer Working after eaching level 30 #110

WanderingJesusFreak opened this issue May 14, 2017 · 9 comments

Comments

@WanderingJesusFreak
Copy link

Device info

  • Phone type: Lumia 950 XL
  • App version: 1..3.4

Steps to reproduce

Use the game.

Actual behavior

When I start the game it gives the "do you want to logout" dialogue several times. If I say yes, it will act the same when I log in. If I say no to it 2-4 times, the game will start, but my level and experience is set to 0, and I continue to get the logout dialogue upon most actions. I can catch pokemon and go to pokestops, but I have no idea lif the xp, items, and pokemon actually make it into my account.

Expected behavior

Just being able to play the game as before I reached level 30.

Other information

I have tried reinstalling the game, resetting the games cached info on the phone, and resetting the phone to factory default.

@WanderingJesusFreak
Copy link
Author

So, I logged into my account and all the xp and items are there. Also, after playing the game on my phone for 30 min I discovered the pattern is that after every action (I.e. Visiting a stop or catching something) I have to say no to the logout prompt 3 times in order to continue. In the app, the items and Pokemon are tracked, but the xp remains 0.

@BadiBasso
Copy link

Three are two converter functions with arrays of XP for levels. Arrays are atm only defined up to level 30. Hence the errors.
@mtaheij Arrays are defined as _xpTable in both functions.

@BadiBasso
Copy link

Can't do a PR myself for a while...

@WanderingJesusFreak
Copy link
Author

So does that make it any less "safe" (I say that with a grain of salt) to play or is it just an inconvenience.

@BadiBasso
Copy link

Has nothing to do with game play itself. Just a display bug.

@WanderingJesusFreak
Copy link
Author

Ok! Thanks again. I'll leave this open then since it is a bug, correct?

@BadiBasso
Copy link

Definitely a bug, yes.
Goes back to last summer when XP to level up was only known to level 30. Then someone did some data mining and discovered the needed XP for higher levels. This info was never added to PoGo-UWP for some reason.
No one noticed it until you hit the critical level. And quite frankly I tip my hat to you for being one to survive all ban waves to reach lvl30 on PoGo-UWP.

@BadiBasso
Copy link

HockeyApp issues: #109, #118

@WanderingJesusFreak
Copy link
Author

Not really sure what I have done "right". Early on, I used to stop playing as soon as the api update was necessary (before the automated kill switch), and I wonder if they are reluctant to ban anyone who actually spends some money on the game. Not much. Maybe 20 dollars over the past 6 months.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants