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Bump babylonjs-materials from 5.54.0 to 6.26.0 #1183

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@dependabot dependabot bot commented on behalf of github Oct 26, 2023

Bumps babylonjs-materials from 5.54.0 to 6.26.0.

Release notes

Sourced from babylonjs-materials's releases.

6.26.0

Changes:

  • #14467: Fix transform node world space rotation when parent has negative world matrix determinant
  • #14465: fix: missing export for public property type
  • #14463: CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready
  • #14460: GRL - instancing support
  • #14457: Function to add element and all its children to AssetContainer

This list of changes was auto generated.

6.25.1

Changes:

  • #14464: Add mesh without vertex normals to SPS
  • #14456: Fix instanced buffers of cloned meshes
  • #14462: incorrect CDN link for some packages
  • #14459: Move type out of import clause
  • #14452: Fix stack panel giving a warning for children with resizeToFit.
  • #14455: Fix an issue in the mesh parsing code
  • #14447: Change script loading architecture
  • #14449: ShadowDepthWrapper: Fix a memory leak when new effects must be created
  • #14450: Fix key navigation in scene explorer
  • #14448: Fix texture sampler precision for skinning and morph

This list of changes was auto generated.

6.25.0

Changes:

  • #14428: Oblique Camera Implementation
  • #14191: GRL - camera facing
  • #14431: font inheritance changes
  • #14438: Add flag on ADT to skip blocking certain events
  • #14440: Unification and allowedHosts in local dev
  • #14434: P8 Nine Patch clear fix
  • #14436: Fix createTexture for R and RG format textures
  • #14429: optimize EngineFactory
  • #14439: Remove deprecated WebVR
  • #14427: proper use filter in getTags function

... (truncated)

Changelog

Sourced from babylonjs-materials's changelog.

6.26.0

Core

  • Fix transform node world space rotation when parent has negative world matrix determinant - [Bug Fix] by sebavan (#14467)
  • fix: missing export for public property type - by brianzinn (#14465)
  • CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready - [Bug Fix] by Popov72 (#14463)
  • GRL - instancing support - by RolandCsibrei (#14460)
  • Function to add element and all its children to AssetContainer - by carolhmj (#14457)

6.25.1

Core

  • Add mesh without vertex normals to SPS - by carolhmj (#14464)
  • Fix instanced buffers of cloned meshes - [Bug Fix] by carolhmj (#14456)
  • incorrect CDN link for some packages - by RaananW (#14462)
  • Move type out of import clause - by RaananW (#14459)
  • Change script loading architecture - by RaananW (#14447)
  • ShadowDepthWrapper: Fix a memory leak when new effects must be created - [Bug Fix] by Popov72 (#14449)
  • Fix texture sampler precision for skinning and morph - [Bug Fix] by Popov72 (#14448)

GUI

  • Fix stack panel giving a warning for children with resizeToFit. - [Bug Fix] by carolhmj (#14452)
  • Faster twin renderer - by carolhmj (#14441)

GUI Editor

Inspector

Loaders

6.25.0

Core

... (truncated)

Commits
  • f87bd90 Version update 6.26.0
  • 268cc30 Minor version trigger
  • f559ef9 Merge pull request #14467 from sebavan/rotatefix
  • efa3e35 Fix rotation when parent has negative determinant
  • 381a602 Merge pull request #14465 from brianzinn/master
  • 41b42a6 Merge pull request #14463 from Popov72/fix-screenshottarget-ready
  • da36100 Merge pull request #14460 from RolandCsibrei/master
  • 841412b Merge pull request #14457 from carolhmj/assetContainerManagement
  • f1e3f51 w instances/wo instances fix
  • e1d08a2 fix: missing export for public property type
  • Additional commits viewable in compare view

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Bumps [babylonjs-materials](https://github.com/BabylonJS/Babylon.js) from 5.54.0 to 6.26.0.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@5.54.0...6.26.0)

---
updated-dependencies:
- dependency-name: babylonjs-materials
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot requested a review from a team as a code owner October 26, 2023 13:15
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Oct 26, 2023
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dependabot bot commented on behalf of github Oct 27, 2023

Superseded by #1186.

@dependabot dependabot bot closed this Oct 27, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs-materials-6.26.0 branch October 27, 2023 13:28
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