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Learning WebGL

A project to implement the details of these lessons (http://learningwebgl.com/blog/?p=11)

TODO

  • Models
  • Texture in model file
  • Terrain model from png
  • Quaternions
  • Shapes
  • Camera
  • Re-World-Y
  • Skeleton system
  • Sample humanoid
  • Joint angle limits
  • Lighting
  • Fragment lighting
  • Normal map
  • Physics?

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