steam_monitor is a tool for real-time monitoring of Steam players' activities.
- Real-time tracking of Steam users' gaming activity (including detection when a user gets online/offline or plays games)
- Basic statistics for user activity (such as how long in different states, how long a game is played, overall time and the number of played games in the session etc.)
- Email notifications for different events (when a player gets online/away/snooze/offline, starts/finishes/changes a game or errors occur)
- Saving all user activities with timestamps to a CSV file
- Possibility to control the running copy of the script via signals
- Python 3.6 or higher
- Libraries: steam,
requests
,python-dateutil
,python-dotenv
Tested on:
- macOS: Ventura, Sonoma, Sequoia
- Linux: Raspberry Pi OS (Bullseye, Bookworm), Ubuntu 24, Rocky Linux 8.x/9.x, Kali Linux 2024/2025
- Windows: 10, 11
It should work on other versions of macOS, Linux, Unix and Windows as well.
pip install steam_monitor
Download the steam_monitor.py file to the desired location.
Install dependencies via pip:
pip install "steam[client]" requests python-dateutil python-dotenv
Alternatively, from the downloaded requirements.txt:
pip install -r requirements.txt
- Grab your Steam Web API key and track the
steam_user_id
gaming activities:
steam_monitor <steam_user_id> -u "your_steam_web_api_key"
Or if you installed manually:
python3 steam_monitor.py <steam_user_id> -u "your_steam_web_api_key"
To get the list of all supported command-line arguments / flags:
steam_monitor --help
Most settings can be configured via command-line arguments.
If you want to have it stored persistently, generate a default config template and save it to a file named steam_monitor.conf
:
steam_monitor --generate-config > steam_monitor.conf
Edit the steam_monitor.conf
file and change any desired configuration options (detailed comments are provided for each).
You can get the Steam Web API key here: http://steamcommunity.com/dev/apikey
Provide the STEAM_API_KEY
secret using one of the following methods:
- Pass it at runtime with
-u
/--steam-api-key
- Set it as an environment variable (e.g.
export STEAM_API_KEY=...
) - Add it to .env file (
STEAM_API_KEY=...
) for persistent use
Fallback:
- Hard-code it in the code or config file
If you store the STEAM_API_KEY
in a dotenv file you can update its value and send a SIGHUP
signal to the process to reload the file with the new API key without restarting the tool. More info in Storing Secrets and Signal Controls (macOS/Linux/Unix).
In order to monitor Steam user activity, proper privacy settings need to be enabled on the monitored user account.
The user should go to Steam Privacy Settings.
The value in My Profile → Game details should be set to Friends Only or Public.
If you want to use email notifications functionality, configure SMTP settings in the steam_monitor.conf
file.
Verify your SMTP settings by using --send-test-email
flag (the tool will try to send a test email notification):
steam_monitor --send-test-email
It is recommended to store secrets like STEAM_API_KEY
or SMTP_PASSWORD
as either an environment variable or in a dotenv file.
Set environment variables using export
on Linux/Unix/macOS/WSL systems:
export STEAM_API_KEY="your_steam_web_api_key"
export SMTP_PASSWORD="your_smtp_password"
On Windows Command Prompt use set
instead of export
and on Windows PowerShell use $env
.
Alternatively store them persistently in a dotenv file (recommended):
STEAM_API_KEY="your_steam_web_api_key"
SMTP_PASSWORD="your_smtp_password"
By default the tool will auto-search for dotenv file named .env
in current directory and then upward from it.
You can specify a custom file with DOTENV_FILE
or --env-file
flag:
steam_monitor <steam_user_id> --env-file /path/.env-steam_monitor
You can also disable .env
auto-search with DOTENV_FILE = "none"
or --env-file none
:
steam_monitor <steam_user_id> --env-file none
As a fallback, you can also store secrets in the configuration file or source code.
To monitor specific user activity, just type the player's Steam64 ID (steam_user_id
in the example below):
steam_monitor <steam_user_id>
If you have not set STEAM_API_KEY
secret, you can use -u
flag:
steam_monitor <steam_user_id> -u "your_steam_web_api_key"
If you do not know the user's Steam64 ID, but you know the Steam profile/community URL (which can be customized by the user), you can also run the tool with -r
flag which will automatically resolve it to Steam64 ID:
steam_monitor -r "https://steamcommunity.com/id/steam_username/"
By default, the tool looks for a configuration file named steam_monitor.conf
in:
- current directory
- home directory (
~
) - script directory
If you generated a configuration file as described in Configuration, but saved it under a different name or in a different directory, you can specify its location using the --config-file
flag:
steam_monitor <steam_user_id> --config-file /path/steam_monitor_new.conf
The tool runs until interrupted (Ctrl+C
). Use tmux
or screen
for persistence.
You can monitor multiple Steam players by running multiple instances of the script.
The tool automatically saves its output to steam_monitor_<user_steam_id/file_suffix>.log
file. The log file name can be changed via ST_LOGFILE
configuration option and its suffix via FILE_SUFFIX
/ -y
flag. Logging can be disabled completely via DISABLE_LOGGING
/ -d
flag.
The tool also saves the timestamp and last status (after every change) to the steam_<user_display_name>_last_status.json
file, so the last status is available after the restart of the tool.
To enable email notifications when a user gets online or offline:
- set
ACTIVE_INACTIVE_NOTIFICATION
toTrue
- or use the
-a
flag
steam_monitor <steam_user_id> -a
To be informed when a user starts, stops or changes the played game:
- set
GAME_CHANGE_NOTIFICATION
toTrue
- or use the
-g
flag
steam_monitor <steam_user_id> -g
To get email notifications about any changes in user status (online/away/snooze/offline):
- set
STATUS_NOTIFICATION
toTrue
- or use the
-s
flag
steam_monitor <steam_user_id> -s
To disable sending an email on errors (enabled by default):
- set
ERROR_NOTIFICATION
toFalse
- or use the
-e
flag
steam_monitor <steam_user_id> -e
Make sure you defined your SMTP settings earlier (see SMTP settings).
Example email:
If you want to save all reported activities of the Steam user to a CSV file, set CSV_FILE
or use -b
flag:
steam_monitor <steam_user_id> -b steam_user_id.csv
The file will be automatically created if it does not exist.
If you want to customize polling intervals, use -k
and -c
flags (or corresponding configuration options):
steam_monitor <steam_user_id> -k 30 -c 120
STEAM_ACTIVE_CHECK_INTERVAL
,-k
: check interval when the user is online, away or snooze (seconds)STEAM_CHECK_INTERVAL
,-c
: check interval when the user is offline (seconds)
The tool has several signal handlers implemented which allow to change behavior of the tool without a need to restart it with new configuration options / flags.
List of supported signals:
Signal | Description |
---|---|
USR1 | Toggle email notifications when user gets online or offline (-a) |
USR2 | Toggle email notifications when user starts/stops/changes the game (-g) |
CONT | Toggle email notifications for all user status changes (online/away/snooze/offline) (-s) |
TRAP | Increase the check timer for player activity when user is online/away/snooze (by 30 seconds) |
ABRT | Decrease check timer for player activity when user is online/away/snooze (by 30 seconds) |
HUP | Reload secrets from .env file |
Send signals with kill
or pkill
, e.g.:
pkill -USR1 -f "steam_monitor <steam_user_id>"
As Windows supports limited number of signals, this functionality is available only on Linux/Unix/macOS.
You can use GRC to color logs.
Add to your GRC config (~/.grc/grc.conf
):
# monitoring log file
.*_monitor_.*\.log
conf.monitor_logs
Now copy the conf.monitor_logs to your ~/.grc/
and log files should be nicely colored when using grc
tool.
Example:
grc tail -F -n 100 steam_monitor_<user_steam_id/file_suffix>.log
See RELEASE_NOTES.md for details.
Licensed under GPLv3. See LICENSE.