Skip to content

C++ opengl render engine that compiles to webassembly with emscripten

Notifications You must be signed in to change notification settings

miraz12/EmEngine

Repository files navigation

Readme

Dagon

Build instructions:

Get avalible presets

cmake --list-presets

Build

cmake --preset {preset}
cmake --build build/{preset}

TODO:

  • Create map of names from scene file to easily identify specific enitites, like player.
  • TAA
  • Fix particle system performance

About

C++ opengl render engine that compiles to webassembly with emscripten

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published