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Release 2024-03-24

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@miketvo miketvo released this 24 Mar 05:26
f00fd31

What's Changed

  • [p0ng] Resolved #32.
  • [p0ng] Resolved #31.
  • [p0ng] Implemented better game pausing mechanism using Node.process_mode = Node.PROCESS_MODE_DISABLED.
  • [p0ng] The win dialog now finally has its tween animation running correctly, since we're not using get_tree().paused for pausing the game anymore.
  • [p0ng] Web & Mobile: Disable setting menu for post-processing, since it is not fully-supported on these platforms. Refer to: Godot Engine 4.2 documentation: Environment and post-processing.

Full Changelog: release-2024-03-22-patch-2...release-2024-03-24