Release 2024-03-24
What's Changed
- [p0ng] Resolved #32.
- [p0ng] Resolved #31.
- [p0ng] Implemented better game pausing mechanism using
Node.process_mode = Node.PROCESS_MODE_DISABLED
. - [p0ng] The win dialog now finally has its tween animation running correctly, since we're not using
get_tree().paused
for pausing the game anymore. - [p0ng] Web & Mobile: Disable setting menu for post-processing, since it is not fully-supported on these platforms. Refer to: Godot Engine 4.2 documentation: Environment and post-processing.
Full Changelog: release-2024-03-22-patch-2...release-2024-03-24