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Make selection an exclusive range #18106
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Original file line number | Diff line number | Diff line change |
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@@ -436,7 +436,7 @@ til::point_span Microsoft::Console::ICU::BufferRangeFromMatch(UText* ut, URegula | |
if (utextAccess(ut, nativeIndexEnd, true)) | ||
{ | ||
const auto y = accessCurrentRow(ut); | ||
ret.end.x = textBuffer.GetRowByOffset(y).GetTrailingColumnAtCharOffset(ut->chunkOffset); | ||
ret.end.x = textBuffer.GetRowByOffset(y).GetLeadingColumnAtCharOffset(ut->chunkOffset); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @lhecker ? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The offsets are exclusive now. This means the chunkOffset now refers to the first character after the matched range. In turn, this means that if there's a wide glyph after the matched range, we want its leading half, because the exclusive end should be exactly 1 past the end (and not 2). |
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ret.end.y = y; | ||
} | ||
else | ||
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what's all this?
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These changes are necessary so that both accessor functions work reliably with an exclusive target char offset. I suggested to rename the member to make its usage a bit easier to understand, now that it refers to the length and not length-1 anymore. I did this in collaboration with Carlos. 🙂