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2017.2.1.2 Patch Release

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@StephenHodgson StephenHodgson released this 07 Mar 01:20
8066264

Upgrade Guide

Attention!

  • This release is specifically targeted for Unity Editor-2017.2.1p2
    • This release should be compatible for development for both HoloLens & immersive headsets for 2017.2+
    • Minimum Editor Compatibility for Unity 5.6 for HoloLens development ONLY.
    • Windows SDK 10.0.16299 is required for 2017.2+
    • Visual Studio 2017 is required.
    • Fall Creators Update is required.
  • When upgrading to this release, delete all toolkit folders before importing the package.

What's New

-(#1491, #1578, #1678) Added Grid layout group to Interaction Buttons and Object Collections
-(#1544) MRDL Solvers and misc helpers.
-(#1508, #1594, #1600, #1595) MRDL Bounding Boxes
-(#1471, #1585) Updated Build portal to support Building and deploying VR apps to the local machine.
-(#1456) Added Touch Screen input source implementation.
-(#1435) Added QueryTopology_FindLargestPositionsSittable() to the Spatial Understanding Features.

Release Notes

-(#1479) Updated and standardized the license headers.
-(#1521) Xbox Controller Input Handler fixes.
-(#1526) Removed the Boundary Manager from the HoloLens.
-(#1560) Fixed bug in UserNotifications example that didn't correctly check for local user.
-(#1542) Fixes for Focus Manager and uGUI interactions.
-(#1555) Teleportation logic fixes.
-(#1496) Fixed Virtual Keyboard.
-(#1563) Fixed fade plane to be transparent.
-(#1509) Removed most cross feature dependencies.
-(#1554) Updated Tile Generator.
-(#1590) Removed invalid attributes on properties.
-(#1649, #1575) Fixed UIRaycastCamera settings and references
-(#1650) Updated glTF libraries.
-(#1608) Optimized Layer Extensions.
-(#1618, #1690) Fixed and updated Dictation Manager.
-(#1670) Added signed binaries complements of Microsoft.

Known Issues

  • (#1800) UNET PlayerController class does not compile correctly. Workaround: Remove Sharing with UNET folder.