Updated Readme with correct .net version #73
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11 warnings
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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HueLightDJ.Effects/Layers/Rotating/RainbowWheelEffect.cs#L37
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Rotating/ColorloopWheelEffect.cs#L32
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Utils/ChristmasFadeEffect.cs#L44
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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HueLightDJ.Effects/Layers/Party/RandomSingleRowBottomTopEffect.cs#L37
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Party/RandomBottomTopEffect.cs#L37
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Tentacles/Tentacle3RandomFlashEffect.cs#L33
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Party/RainbowBottomTopEffect.cs#L37
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Tentacles/Tentacle2RandomFlashEffect.cs#L33
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Party/ColorloopWheelDoubleEffect.cs#L35
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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HueLightDJ.Effects/Layers/Party/ColorloopWheelDoubleEffect.cs#L57
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
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