Python Developer | 3D Pipeline Specialist
Games + Feature Film VFX Background (Tech Artist / Animation TD)
Specializing in Python-based pipeline development for games and feature film production.
I build scalable systems for digital content creation workflows, DCC tool integration, and asset management that help studios ship faster.
Python (Expert Level)
- Pipeline Automation
- DCC Tool Integration (Maya, Blender, Houdini)
- Plugin Development
- Asset Management & Metadata Orchestration
- Workflow Orchestration (Airflow, Jenkins)
- API Development (FastAPI)
Infrastructure
- Container Orchestration: Kubernetes
- Databases: Memgraph, MongoDB
- Event-driven Systems: Kafka, Redis
- Backend Services for Production Pipelines
Currently Learning
- C/C++ for performance-critical components
- Deeper DCC engine integration
Open to Contracts
Python development for 3D content pipelines and production workflows.
- LinkedIn: https://www.linkedin.com/in/mtrainor
- X: https://x.com/mtd3v
Last updated: April 2026





