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add logic for assign meshery specific labels and annotations
Signed-off-by: aabidsofi19 <[email protected]>
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@@ -1,7 +1,51 @@ | ||
package orchestration | ||
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import "github.com/meshery/schemas/models/v1beta1/component" | ||
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const ( | ||
ResourceSourceDesignIdLabelKey = "design.meshery.io/id" | ||
ResourceSourceDesignNameLabelKey = "design.meshery.io/name" | ||
ResourceSourceComponentIdLabelKey = "component.meshery.io/id" | ||
) | ||
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// Enriches the component with additional labels and annotations related to the design and component | ||
// This is useful for tracking the source of the component and design in the cluster | ||
// for allowing orchestration through Meshery | ||
func EnrichComponentWithMesheryMetadata(comp *component.ComponentDefinition, designId string, designName string) error { | ||
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// Initialize Configuration if nil | ||
if comp.Configuration == nil { | ||
comp.Configuration = make(map[string]interface{}) | ||
} | ||
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// Check and initialize Metadata if absent | ||
metadata, ok := comp.Configuration["metadata"].(map[string]interface{}) | ||
if !ok || metadata == nil { | ||
metadata = map[string]interface{}{ | ||
"labels": make(map[string]interface{}), | ||
"annotations": make(map[string]interface{}), | ||
} | ||
comp.Configuration["metadata"] = metadata | ||
} | ||
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// Check and initialize Labels if absent | ||
labels, ok := metadata["labels"].(map[string]interface{}) | ||
if !ok || labels == nil { | ||
labels = make(map[string]interface{}) | ||
metadata["labels"] = labels | ||
} | ||
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annotations, ok := metadata["annotations"].(map[string]interface{}) | ||
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if !ok || annotations == nil { | ||
annotations = make(map[string]interface{}) | ||
metadata["annotations"] = annotations | ||
} | ||
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// Assign the new label | ||
labels[ResourceSourceDesignIdLabelKey] = designId | ||
annotations[ResourceSourceDesignNameLabelKey] = designName | ||
annotations[ResourceSourceComponentIdLabelKey] = comp.Id.String() | ||
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return nil | ||
} |