A port of TheBlackParrot's Bliss Redux bloqs to the Native Quest. You will need v1 of WhatDaHopper's BeatSaberShaderTools in order to compile the cyoobs.
There should be light and dark variants for each cube; just drag the relevant variant to the relevant place in the Qosmetics project. (For example: drag the Left Dark Arrow cyoob to the "Notes" > "LeftArrow" object in the hierarchy.)