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Add reanimated jota and gesturehandler
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davesnx committed Nov 16, 2023
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21 changes: 21 additions & 0 deletions drafts/rescript-gesture-handler/LICENSE
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MIT License

Copyright (c) 2022 Aleksa Bacovic

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
57 changes: 57 additions & 0 deletions drafts/rescript-gesture-handler/README.md
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# `rescript-gesture-handler`

ReScript bindings for `react-native-gesture-handler`.

`rescript-gesture-handler` `x.y.*` means it's compatible with `react-native-gesture-handler` `x.y.*`

**NOTE:** `v2` isn't backwards compatible with `v1`, even though original `react-native-gesture-handler` is. Mainly because I believe they will be dropping support for it in the near future (they already warn you if you are using `v1` API).

## Status

Work in progress.

### v1 (See `v1.10.0` branch)

**NOTE:** There won't be any progress with `v1` until `v2` is finished.

- [x] `FlingGestureHandler`
- [ ] `PanGestureHandler`
- [ ] ...

### v2

- [x] `Fling`
- [x] `Pan`
- [ ] `Pinch`
- [ ] `Force`
- [ ] ...

## Installation

### v1

```
npm install [email protected]
# or
yarn add [email protected]
```

### v2

```
npm install rescript-gesture-handler
# or
yarn add rescript-gesture-handler
```

## Example (v2)

### Fling

```res
open Directions
let flingGesture =
Gesture.makeFling()
->Fling.direction(Direction.make(directions.left))
->Fling.onEnd((_event, _success) => ResAnimated.runOnJS(__someFunction__)(.))
```
18 changes: 18 additions & 0 deletions drafts/rescript-gesture-handler/bsconfig.json
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{
"name": "rescript-gesture-handler",
"reason": { "react-jsx": 3 },
"sources": [
{
"dir": "src",
"subdirs": true
}
],
"package-specs": [
{
"module": "es6",
"in-source": true
}
],
"suffix": ".bs.js",
"bs-dependencies": ["@rescript/react", "rescript-react-native"]
}
44 changes: 44 additions & 0 deletions drafts/rescript-gesture-handler/package.json
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{
"name": "rescript-gesture-handler",
"description": "ReScript bindings for react-native-gesture-handler",
"version": "2.2.2",
"repository": {
"type": "git",
"url": "git+https://github.com/reck753/rescript-gesture-handler.git"
},
"publishConfig": {
"access": "public"
},
"keywords": [
"rescript",
"react-native",
"react-native-gesture-handler"
],
"license": "MIT",
"scripts": {
"format:most": "prettier --write \"**/*.{md,json,js,css}\"",
"format:res": "rescript format -all",
"format:all": "yarn format:most && yarn format:res",
"clean": "rescript clean",
"build": "rescript clean && rescript build -with-deps",
"watch": "rescript clean && rescript build -with-deps -w"
},
"peerDependencies": {
"@rescript/react": "^0.10.3",
"react-native-gesture-handler": "~2.2.0",
"rescript-react-native": "^0.64.3 || ^0.65.0 || ^0.66.0"
},
"devDependencies": {
"@rescript/react": "^0.10.3",
"rescript-react-native": "^0.64.3 || ^0.65.0 || ^0.66.0",
"rescript": "^9.1.4",
"prettier": "^2.5.1"
},
"prettier": {
"trailingComma": "all"
},
"bugs": {
"url": "https://github.com/reck753/rescript-gesture-handler/issues"
},
"homepage": "https://github.com/reck753/rescript-gesture-handler#readme"
}
19 changes: 19 additions & 0 deletions drafts/rescript-gesture-handler/src/Directions.res
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type directions = {
@as("RIGHT") right: int,
@as("LEFT") left: int,
@as("UP") up: int,
@as("DOWN") down: int,
}

@module("react-native-gesture-handler")
external directions: directions = "Directions"

module type Direction = {
type t
let make: int => t
}

module Direction = {
type t = int
let make = direction => direction
}
49 changes: 49 additions & 0 deletions drafts/rescript-gesture-handler/src/Fling.res
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type handlerStateChangeEventPayload = {
// Flign specific
x: float,
y: float,
absoluteX: float,
absoluteY: float,
// Common
handlerTag: int,
numberOfPointers: int,
state: GestureHandlerCommon.state,
oldState: GestureHandlerCommon.state,
}

module GestureHandlerCallbacks = GestureHandlerCommon.GestureHandlerCallbacks.Make({
type gestureStateChangeEvent = handlerStateChangeEventPayload
})

type config = {
// Fling specific
direction: option<Directions.Direction.t>,
numberOfPointers: option<int>,
// Common
enabled: option<bool>,
shouldCancelWhenOutside: option<bool>,
hitSlop: option<GestureHandlerCommon.HitSlop.t>,
ref: option<Js.Nullable.t<React.ref<GestureHandlerCommon.GestureType.t>>>,
requireToFail: option<array<GestureHandlerCommon.GestureRef.t>>,
simultaneousWith: option<array<GestureHandlerCommon.GestureRef.t>>,
needsPointerData: option<bool>,
manualActivation: option<bool>,
}

type t = {
// Fling specific
config: config,
// Common
handlerTag: int,
handlerName: string,
handlers: GestureHandlerCallbacks.t,
}

// Fling specific
@send external direction: (t, Directions.Direction.t) => t = "direction"
@send external numberOfPointers: (t, int) => t = "numberOfPointers"
// Common
include GestureHandlerCommon.Methods({
type t = t
type gestureStateChangeEvent = handlerStateChangeEventPayload
})
10 changes: 10 additions & 0 deletions drafts/rescript-gesture-handler/src/Gesture.res
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type t

external fling: Fling.t => t = "%identity"
external pan: Pan.t => t = "%identity"

@module("react-native-gesture-handler") @scope("Gesture")
external makeFling: unit => Fling.t = "Fling"

@module("react-native-gesture-handler") @scope("Gesture")
external makePan: unit => Pan.t = "Pan"
2 changes: 2 additions & 0 deletions drafts/rescript-gesture-handler/src/GestureDetector.res
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@react.component @module("react-native-gesture-handler")
external make: (~gesture: Gesture.t, ~children: React.element) => React.element = "GestureDetector"
128 changes: 128 additions & 0 deletions drafts/rescript-gesture-handler/src/GestureHandlerCommon.res
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type state = [#0 | #1 | #2 | #3 | #4 | #5]

type eventType = [#0 | #1 | #2 | #3 | #4]

type touchData = {id: int, x: float, y: float, absoluteX: float, absoluteY: float}

type gestureEventPayload = {numberOfPointers: int, state: state}

type gestureTouchEvent = {
handlerTag: int,
numberOfTouches: int,
state: state,
eventType: eventType,
allTouches: array<touchData>,
changedTouches: array<touchData>,
}

module HitSlop = {
type t
type asFloat = float
type asAllSides = {
top: option<float>,
bottom: option<float>,
left: option<float>,
right: option<float>,
vertical: option<float>,
horizontal: option<float>,
}
type asWidthLeft = {
width: float,
left: float,
}
type asWidthRight = {
width: float,
right: float,
}
type asHeightTop = {
height: float,
top: float,
}
type asHeightBottom = {
height: float,
bottom: float,
}

external float: asFloat => t = "%identity"
external allSides: asAllSides => t = "%identity"
external widthLeft: asWidthLeft => t = "%identity"
external widthRight: asWidthRight => t = "%identity"
external heightTop: asHeightTop => t = "%identity"
external heightBottom: asHeightBottom => t = "%identity"
}

type touchEventHandlerType = (gestureTouchEvent, GestureStateManager.t) => unit

module GestureHandlerCallbacks = {
module Make = (
T: {
type gestureStateChangeEvent
},
) => {
type t = {
handlerTag: int,
onBegin: option<T.gestureStateChangeEvent => unit>,
onStart: option<T.gestureStateChangeEvent => unit>,
onEnd: option<(T.gestureStateChangeEvent, bool) => unit>,
onFinalize: option<(T.gestureStateChangeEvent, bool) => unit>,
// handlerStateUpdateEvent?
onUpdate: option<T.gestureStateChangeEvent => unit>,
onChange: option<T.gestureStateChangeEvent => unit>,
onTouchesDown: option<touchEventHandlerType>,
onTouchesMove: option<touchEventHandlerType>,
onTouchesUp: option<touchEventHandlerType>,
onTouchesCancelled: option<touchEventHandlerType>,
changeEventCalculator: option<
(gestureEventPayload, option<gestureEventPayload>) => gestureEventPayload,
>,
isWorklet: bool,
}
}
}

// FIXME This is extremely hard since this has to be some twisted
// recursive type. This literally has to be `Fling.t` | `Pan.t` | ... type
module GestureType = {
type t
}

module GestureRef = {
type t
type asFloat = float
type asGestureType = GestureType.t
type asRef = Js.Nullable.t<React.ref<GestureType.t>>

external float: asFloat => t = "%identity"
external gestureType: asGestureType => t = "%identity"
external ref: asRef => t = "%identity"
}

module Methods = (
T: {
type t
type gestureStateChangeEvent
},
) => {
type onEndCallback = (T.gestureStateChangeEvent, bool) => unit
type onFinalizeCallback = (T.gestureStateChangeEvent, bool) => unit
@send external onBegin: (T.t, T.gestureStateChangeEvent => unit) => T.t = "onBegin"
@send external onStart: (T.t, T.gestureStateChangeEvent => unit) => T.t = "onStart"
@send external onEnd: (T.t, onEndCallback) => T.t = "onEnd"
@send external onFinalize: (T.t, onFinalizeCallback) => T.t = "onFinalize"
@send external onUpdate: (T.t, T.gestureStateChangeEvent => unit) => T.t = "onUpdate"
@send
external onTouchesDown: (T.t, touchEventHandlerType) => T.t = "onTouchesDown"
@send external onTouchesUp: (T.t, touchEventHandlerType) => T.t = "onTouchesUp"
@send
external onTouchesMove: (T.t, touchEventHandlerType) => T.t = "onTouchesMove"
@send
external onTouchesCancelled: (T.t, touchEventHandlerType) => T.t = "onTouchesCancelled"
@send external enabled: (T.t, bool) => T.t = "enabled"
@send external shouldCancelWhenOutside: (T.t, bool) => T.t = "shouldCancelWhenOutside"
@send external hitSlop: (T.t, HitSlop.t) => T.t = "hitSlop"
// @send external simultaneousWithExternalGesture: - TODO too hard to type right now. Appears like React.ref<T.t>
// @send external requireExternalGestureToFail: - TODO too hard to type right now. Appears like React.ref<T.t>
@send external initialize: (T.t, unit) => unit = "initialize"
@send external toGestureArray: (T.t, unit) => array<T.t> = "toGestureArray"
@send external prepare: (T.t, unit) => unit = "prepare"
}
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type t = {
begin: unit => unit,
activate: unit => unit,
fail: unit => unit,
end: unit => unit,
}

type gestureStateManager = {create: int => t}

@module("react-native-gesture-handler")
external gestureStateManager: gestureStateManager = "GestureStateManager"
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