Blockbuster 1.6.2
This update introduces particle morph, a couple of QoL GUI features, minor visual tweaks and lots of bug fixes.
Compatible with McLib 1.0.4
, Metamorph 1.1.10
and Aperture 1.3.3
. It doesn't mean that future versions of Metamorph and Aperture would be incompatible, but older versions are most likely incompatible.
- Added picking limbs by left clicking them while holding Ctrl/Command key in model editor, pose editor or body part menus
- Added more
/record
sub-commands:/record fade <filename> <fade_out>
to cross fade last<fade_out>
frames with beginning/record cut <filename> <before> <after>
cuts out all frames before<before>
and after<after>
/record restore <filename> <iteration>
allows to restore (by swapping files) player recording with given<iteration>
version
- Added model block
Global
andEnabled
model block options - Added an ability to use wings on Z axis (
swiping
) - Added
Hold
checkbox in model editor to disable holding item angle correction - Added an ability to leash the actor (right click with lead)
- Added
particle
morph which emites vanilla and morph configured particles - Changed
/model convert
to be more flexible - Changed
/record prolong
to output the resulted prolongation of the player recording - Changed model block Y rotation to be assigned on placing when sneaking (and add a button to orient toward you instead)
- Changed director and model block F3 rendering to quads instead of lines (suggested by Andruxioid)
- Changed the recording ID field to disallow using spaces
- Fix issue with glitching Aperture slider (reported by Andruxioid) which also fixes double clicking events
- Fix issue with resetting morphs in camera editor (reported by KazerLight)
- Fix and investigate
3D
feature's missing voxels... (issue was using wrong dimension value, i.e. width instead of depth, for left and right sides) - Fix
3D
's edge geometry construction to correctly texture map (implement bit flags) - Fix BB gun to allow 0 bounces
- Fix a crash related to discarded director block when it doesn't exist anymore
- Fix recording ID getting overlapped by morphs (reported by Kanguste)
- Fix global scale not affecting vanilla entity shadows (reported by Joziah2)
- Fix entity rotation when entering Aperture (reported by Reunion Studio)
- Fix desynchronized actors who are not disappearing due to MrCrayfish's furniture (reported by Dracay and LadyMania)
- Fix crisis of broken action in player recordings and fix NPE with URL skins (reported by Jubb)
- Fix minor issue with sequencer morph where it skips the first sequence when initializing
- Fix textures not appearing if they have upper case file extension (reported by Chunk7)
Downloads are on CurseForge. Don't forget to install Metamorph and McLib too.