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Make roll limb option additive rather than substitutive
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mchorse committed Jan 30, 2021
1 parent 24efe56 commit 223f5b8
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -349,7 +349,7 @@ else if (!right && opposite == ModelBiped.ArmPose.BOW_AND_ARROW)

if (limb.limb.roll)
{
limb.rotateAngleZ = -EntityUtils.getRoll(entityIn, ageInTicks % 1) / 180F * PI;
limb.rotateAngleZ += -EntityUtils.getRoll(entityIn, ageInTicks % 1) / 180F * PI;
}
}
}
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