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markthehumanbard
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Add new hotkey OpenAllCorpses

{
if (i.IsCorpse &&
Utility.InRange(i.Position, World.Player.Position, Config.GetInt("CorpseRange")) &&
World.Player != null && World.Player.Visible)
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Please check for null first, or it would fail on World.Player.Position if World is null.

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2 participants