Change return type of cre2_set_compile from int to bool #29
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The inner implementation RE2::Set::Compile() will return true for success and false for failure of prog_ compilation.
Other APIs return -1 to inform an error, however this API use 0.
The cast int type will confuse developers to use the null prog_ without properly checking the returned status and then cause crash.
fixes: #27
Signed-off-by: hopper-vul [email protected]