Releases: maptiler/maptiler-sdk-js
Releases · maptiler/maptiler-sdk-js
v3.8.0
3.8.0
✨ Features and improvements
- Adds a new
ImageViewer
class for viewing tiled non-georeferenced images from MapTiler Engine in the same way you would a map. See the docs for more info. - Adds
enableHaloAnimations
,enableSpaceAnimations
,disableHaloAnimations
,disableSpaceAnimations
to Map instance for toggling halo and space animations. - Adds custom controls that can be styled however you wish and can do whatever you need, in both declarative (auto-detected) and programmatic way. See the section in the readme for more info.
🐛 Bug fixes
- fixes a bug on
halo
where sharp edged stops cause noise to surface when scaled down. - fixes bug where space would not load correctly when style is a URI.
- fixes a bug in the UMD module where space crashes when only a color is set.
- fixes a bug when
space: true
and no style is passed,space
becomes unset.
⚙️ Others
- Removes superfluous dependencies from package.json
v3.8.0-rc.9
This is a pre-release and not suitable for production usage.
v3.8.0-rc8
This is a pre-release and not suitable for production usage.
v3.7.1-rc1
This release is not suitable for production use. Please use v3.7.0.
v3.7.0
v3.7.0
✨ Features and improvements
- Version Bump @maptiler/client to 2.5.0 adding
at
,batch
,computeOn
,canParsePixelData
functions for working with elevations.
🐛 Bug fixes
- Includes workaround where internal event is not fired correctly and causes breaking of space and halo.
Others
- None
v3.6.2-rc3
This is a pre-release and not suitable for production usage.
v3.6.1
v3.6.1-rc1
This release is a test release and not intended for production use.
v3.6.0
✨ Features and improvements
- Adds
StyleDefinitionWithMetadata
as an accepted type tosetStyle
(#216)
🐛 Bug fixes
- Fixes bug where terrain does not load when
map.enableTerrain()
is called directly after.flyTo
- Adds condition to log calls in
extractCustomLayerStyle
(#216) - Fix to spacebox where image was fading in and out when only color was changed.
- Fix to spacebox when, having been set from setStyle, with terrain activated, the map breaks
- Fix to spacebox where changes made via to setStyle were not always being propogated
- Resolved a race condition in
loadCubemapTexture
where WebGL draw calls could occur before all cubemap face textures were fully loaded. Texture setup is now performed only after all cubemap faces have finished loading, rather than processing each face as it loads.
Others
- None
v3.5.1-rc6
This is a test release for Space and Halo bug fixes, it is not production ready.