feat: mark material for update when shader is set #1736
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name: Build | |
on: [push, pull_request] | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Setup Node.js | |
uses: actions/setup-node@v1 | |
with: | |
node-version: "16.x" | |
- name: Install dependencies | |
run: yarn install --frozen-lockfile --ignore-scripts | |
- name: Setup | |
run: yarn setup | |
- name: Lint | |
run: yarn lint | |
- name: Build | |
run: yarn build | |
- name: Test | |
run: yarn test | |
doc: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Setup Node.js | |
uses: actions/setup-node@v1 | |
with: | |
node-version: "16.x" | |
- name: Install dependencies | |
run: yarn install --frozen-lockfile --ignore-scripts | |
- name: Setup | |
run: yarn setup | |
- name: Install doc dependencies | |
run: | | |
yarn --cwd doc install && \ | |
yarn --cwd doc install-mjs | |
- name: Lint | |
run: yarn --cwd doc ci | |
- name: Build API reference | |
run: | | |
yarn --cwd doc build-api && \ | |
yarn --cwd doc clear-api | |
- name: Build doc website | |
run: yarn --cwd doc build |