A clone of Atari’s 1979 hit, Asteroids.
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Add session high score in the top/center
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Add local high score list (3 initials + score)
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Add blinking engine graphic
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Add laser sound
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Add 3 asteroid breaking sounds
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Add flying saucer (large and small)
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Add additional Asteroids graphics (random choice on spawn)
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Perhaps move from image to primitives…
Originally created to facilitate a Gosu training at the Lone Star Ruby Conference 2010 called Ruby Intrigue (presented by Intridea). The original class can be found here: github.com/intridea/ruby_intrigue