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[DFT] Implement Full Throttle #13409

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merged 1 commit into from
Mar 19, 2025
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Jmlundeen
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For #13033

This card adds an engine change for AdditionalCombatPhaseEffect to allow more than one additional phase. The change also allows for setting yourself or any player to add phases.

@Jmlundeen Jmlundeen merged commit d5ed935 into magefree:master Mar 19, 2025
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controllerId = source.getControllerId();
break;
case ANY:
controllerId = game.getActivePlayerId();
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Looks like you changed logic? Why separate TargetController anyway?

Default constructor puts it as TargetController.YOU, but that id is not the same as the old code.

Can you please explain? Also, is there test coverage on this class?

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Oh I see that was removed in the next commit, sorry

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