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@jinshiyi11
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in loadBitmapByExternalURL,InputStream not closed

@JohnBerd
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Is it the source problem of the issue #2 ?

@JohnBerd
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Tested today, your module makes crash the application when it reaches 0% free, Thanks to this pull request, the memory used remains the same.

NativeAlloc concurrent copying GC freed 31199(1117KB) AllocSpace objects, 12(528KB) LOS objects, 49% free, 6MB/13MB, paused 245us total 100.438ms

Please accept the pull request which is excellent, no more crash with it.

@bwindsor
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This also solved my issue. The app would totally freeze due to too many files being open. I cloned the fork from @jinshiyi11 and works nicely. It would be excellent if this could be merged.

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3 participants