Simple physics stack game for iOS based on SpriteKit. Usable as a demonstration of SpriteKit and Swift.
- targets: iOS 12.4+;
- see GameScene.swift for actual game logic. Code contains comments;
- Sprites made using Pixelmator. You require that program if you want to edit them.
- Occassionaly, SpriteKit is unable to generate a collider (SKPhysicsBody) for the non-square blocks. This unfortunately is not consistent behaviour. It might be an issue with the textures, it might be a bug in SpriteKit, it might be both.
- email: [email protected]
- twitter: @maarten_engels
- github: https://github.com/maartene/Stacker