The project aims to recreate an advanced Chinese Chess engine that implements AI algorithms and techniques, while offering both singleplayer and multiplayer experiences. It was created by me (Zamfir Alexandru) and used in my Bachelor's Degree Project to analyze the performance of implemented optimizations applied to chinese chess.
The project Currently Implements:
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General Algorithms
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Advanced Searching Techniques
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Search Extension Techniques
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Move Ordering Techniques
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Hashing/Caching Techniques
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Evaluation Techniques