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Vertex-displacement shader in Godot, emulating the Animal Crossing "rolling log" / "spherical world" effect. *MIRRORED from gitlab.com/lynnpepin/*

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lynnpepin/rollinglogshader

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Vertex-displacement shader in Godot, emulating the Animal Crossing "rolling log" / "spherical world" effect. *MIRRORED from gitlab.com/lynnpepin/*

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