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Properly credit kills to original roles and rebalance clues
Previously, if your role changes while evaluating night deaths (e.g. lycanthropy), any kills you make are potentially credited to your new role instead of your old role. This could mean, for example, that a hunter with lycanthropy totem who shot vengeful ghost could make vg aligned against wolves if the hunter is also attacked the same night, even though the vg died due to the hunter ability rather than a wolf kill. Also rebalance clue tokens a bit in pactbreaker, to match with the following intent: - Graveyard has a low chance of gaining tokens, but a high payout - Forest has a good chance of gaining tokens with a good payout for wolves, and a high chance of gaining tokens with a good payout for non-wolves, albeit payout is delayed for the latter until they collect all of the available wolf evidence - Square is entirely dependent on multiple people visiting, and has a moderate chance of gaining tokens for a moderate payout - Streets has a high chance of gaining tokens, but a low payout Depending on your risk/reward evaluations each location should provide a reason to go there in addition to the main effect of the location.
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