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  1. JustDiff JustDiff Public

    c# xls/xlsx/unity prefab diff view

    C# 25 9

  2. dxbc_reader dxbc_reader Public

    easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read

    Lua 299 68

  3. separable-sss-unity separable-sss-unity Public

    Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

    C# 53 7

  4. BundlePatch BundlePatch Public

    Unity AssetBundle Diff Patch

    C# 10 5

  5. pbr_demo pbr_demo Public

    unity_pbr_demo

    ShaderLab 1 3

  6. JustEngine JustEngine Public

    Just Another Simple Game Engine

    C++ 2 1