Releases: loveemu/saptapper
Releases · loveemu/saptapper
Saptapper 2.1
Saptapper 2.0
Complete rewrite from scratch, for cleaner and simpler code, with power of C++17.
Many of non-usual options have been DROPPED.
Saptapper 1.2.11 (2018-06-04)
Tips: Check AppVeyor page for the latest build.
Changes
- Added more options to rom2gsf for flexible manual ripping
- Increased minigsf size limit
Saptapper 1.2 (2015-03-25)
New tools for manual ripping are added.
New
- Added built-in rom2gsf tool
- Added built-in minigsf tool
- Added auto-ripper for Hachiemon (Natsume driver)
- Maybe it does not work for other games, but it can be a good example of custom driver support
- Added new driver insertion strategy - Now we can replace the main function instead of raw entrypoint
Saptapper (2014-01-27)
Changes
- Fix issue #4 (Saptapper crashes on Kids Station games)
- Improve compression ratio by removing redundant flushing.
- Huge internal redesign (which should not affect to user) for multiple driver support.
Saptapper (2014-01-19)
v1.0-20140119 Fix issue #3 (minigsf load address)