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[AMDGPU] Fold fmed3 when inputs include infinity #144824

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47 changes: 34 additions & 13 deletions llvm/lib/Target/AMDGPU/AMDGPUInstCombineIntrinsic.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1031,6 +1031,14 @@ GCNTTIImpl::instCombineIntrinsic(InstCombiner &IC, IntrinsicInst &II) const {
// s1 _nan: min(s0, s2)
// s2 _nan: min(s0, s1)

// med3 behavior with infinity
// s0 +inf: max(s1, s2)
// s1 +inf: max(s0, s2)
// s2 +inf: max(s0, s1)
// s0 -inf: min(s1, s2)
// s1 -inf: min(s0, s2)
// s2 -inf: min(s0, s1)

// Checking for NaN before canonicalization provides better fidelity when
// mapping other operations onto fmed3 since the order of operands is
// unchanged.
Expand All @@ -1039,51 +1047,64 @@ GCNTTIImpl::instCombineIntrinsic(InstCombiner &IC, IntrinsicInst &II) const {
const APFloat *ConstSrc1 = nullptr;
const APFloat *ConstSrc2 = nullptr;

// TODO: Also can fold to 2 operands with infinities.
if ((match(Src0, m_APFloat(ConstSrc0)) && ConstSrc0->isNaN()) ||
if ((match(Src0, m_APFloat(ConstSrc0)) &&
(ConstSrc0->isNaN() || ConstSrc0->isInfinity())) ||
isa<UndefValue>(Src0)) {
const bool IsPosInfinity = ConstSrc0 && ConstSrc0->isPosInfinity();
switch (fpenvIEEEMode(II)) {
case KnownIEEEMode::On:
// TODO: If Src2 is snan, does it need quieting?
if (ConstSrc0 && ConstSrc0->isSignaling())
if (ConstSrc0 && ConstSrc0->isNaN() && ConstSrc0->isSignaling())
return IC.replaceInstUsesWith(II, Src2);
V = IC.Builder.CreateMinNum(Src1, Src2);

V = IsPosInfinity ? IC.Builder.CreateMaxNum(Src1, Src2)
: IC.Builder.CreateMinNum(Src1, Src2);
break;
case KnownIEEEMode::Off:
V = IC.Builder.CreateMinimumNum(Src1, Src2);
V = IsPosInfinity ? IC.Builder.CreateMaximumNum(Src1, Src2)
: IC.Builder.CreateMinimumNum(Src1, Src2);
break;
case KnownIEEEMode::Unknown:
break;
}
} else if ((match(Src1, m_APFloat(ConstSrc1)) && ConstSrc1->isNaN()) ||
} else if ((match(Src1, m_APFloat(ConstSrc1)) &&
(ConstSrc1->isNaN() || ConstSrc1->isInfinity())) ||
isa<UndefValue>(Src1)) {
const bool IsPosInfinity = ConstSrc1 && ConstSrc1->isPosInfinity();
switch (fpenvIEEEMode(II)) {
case KnownIEEEMode::On:
// TODO: If Src2 is snan, does it need quieting?
if (ConstSrc1 && ConstSrc1->isSignaling())
if (ConstSrc1 && ConstSrc1->isNaN() && ConstSrc1->isSignaling())
return IC.replaceInstUsesWith(II, Src2);

V = IC.Builder.CreateMinNum(Src0, Src2);
V = IsPosInfinity ? IC.Builder.CreateMaxNum(Src0, Src2)
: IC.Builder.CreateMinNum(Src0, Src2);
break;
case KnownIEEEMode::Off:
V = IC.Builder.CreateMinimumNum(Src0, Src2);
V = IsPosInfinity ? IC.Builder.CreateMaximumNum(Src0, Src2)
: IC.Builder.CreateMinimumNum(Src0, Src2);
break;
case KnownIEEEMode::Unknown:
break;
}
} else if ((match(Src2, m_APFloat(ConstSrc2)) && ConstSrc2->isNaN()) ||
} else if ((match(Src2, m_APFloat(ConstSrc2)) &&
(ConstSrc2->isNaN() || ConstSrc2->isInfinity())) ||
isa<UndefValue>(Src2)) {
switch (fpenvIEEEMode(II)) {
case KnownIEEEMode::On:
if (ConstSrc2 && ConstSrc2->isSignaling()) {
if (ConstSrc2 && ConstSrc2->isNaN() && ConstSrc2->isSignaling()) {
auto *Quieted = ConstantFP::get(II.getType(), ConstSrc2->makeQuiet());
return IC.replaceInstUsesWith(II, Quieted);
}

V = IC.Builder.CreateMinNum(Src0, Src1);
V = (ConstSrc2 && ConstSrc2->isPosInfinity())
? IC.Builder.CreateMaxNum(Src0, Src1)
: IC.Builder.CreateMinNum(Src0, Src1);
break;
case KnownIEEEMode::Off:
V = IC.Builder.CreateMaximumNum(Src0, Src1);
V = (ConstSrc2 && ConstSrc2->isNegInfinity())
? IC.Builder.CreateMinimumNum(Src0, Src1)
: IC.Builder.CreateMaximumNum(Src0, Src1);
break;
case KnownIEEEMode::Unknown:
break;
Expand Down
90 changes: 90 additions & 0 deletions llvm/test/Transforms/InstCombine/AMDGPU/fmed3.ll
Original file line number Diff line number Diff line change
Expand Up @@ -521,6 +521,96 @@ define float @fmed3_neg2_3_snan1_f32(float %x, float %y) #1 {
ret float %med3
}

define float @fmed3_inf_x_y_f32(float %x, float %y) #1 {
; IEEE1-LABEL: define float @fmed3_inf_x_y_f32(
; IEEE1-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE1-NEXT: [[MED3:%.*]] = call float @llvm.maxnum.f32(float [[X]], float [[Y]])
; IEEE1-NEXT: ret float [[MED3]]
;
; IEEE0-LABEL: define float @fmed3_inf_x_y_f32(
; IEEE0-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE0-NEXT: [[MED3:%.*]] = call float @llvm.maximumnum.f32(float [[X]], float [[Y]])
; IEEE0-NEXT: ret float [[MED3]]
;
%med3 = call float @llvm.amdgcn.fmed3.f32(float 0x7FF0000000000000, float %x, float %y)
ret float %med3
}

define float @fmed3_x_inf_y_f32(float %x, float %y) #1 {
; IEEE1-LABEL: define float @fmed3_x_inf_y_f32(
; IEEE1-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE1-NEXT: [[MED3:%.*]] = call float @llvm.maxnum.f32(float [[X]], float [[Y]])
; IEEE1-NEXT: ret float [[MED3]]
;
; IEEE0-LABEL: define float @fmed3_x_inf_y_f32(
; IEEE0-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE0-NEXT: [[MED3:%.*]] = call float @llvm.maximumnum.f32(float [[X]], float [[Y]])
; IEEE0-NEXT: ret float [[MED3]]
;
%med3 = call float @llvm.amdgcn.fmed3.f32(float %x, float 0x7FF0000000000000, float %y)
ret float %med3
}

define float @fmed3_x_y_inf_f32(float %x, float %y) #1 {
; IEEE1-LABEL: define float @fmed3_x_y_inf_f32(
; IEEE1-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE1-NEXT: [[MED3:%.*]] = call float @llvm.maxnum.f32(float [[X]], float [[Y]])
; IEEE1-NEXT: ret float [[MED3]]
;
; IEEE0-LABEL: define float @fmed3_x_y_inf_f32(
; IEEE0-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE0-NEXT: [[MED3:%.*]] = call float @llvm.maximumnum.f32(float [[X]], float [[Y]])
; IEEE0-NEXT: ret float [[MED3]]
;
%med3 = call float @llvm.amdgcn.fmed3.f32(float %x, float %y, float 0x7FF0000000000000)
ret float %med3
}

define float @fmed3_ninf_x_y_f32(float %x, float %y) #1 {
; IEEE1-LABEL: define float @fmed3_ninf_x_y_f32(
; IEEE1-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE1-NEXT: [[MED3:%.*]] = call float @llvm.minnum.f32(float [[X]], float [[Y]])
; IEEE1-NEXT: ret float [[MED3]]
;
; IEEE0-LABEL: define float @fmed3_ninf_x_y_f32(
; IEEE0-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE0-NEXT: [[MED3:%.*]] = call float @llvm.minimumnum.f32(float [[X]], float [[Y]])
; IEEE0-NEXT: ret float [[MED3]]
;
%med3 = call float @llvm.amdgcn.fmed3.f32(float 0xFFF0000000000000, float %x, float %y)
ret float %med3
}

define float @fmed3_x_ninf_y_f32(float %x, float %y) #1 {
; IEEE1-LABEL: define float @fmed3_x_ninf_y_f32(
; IEEE1-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE1-NEXT: [[MED3:%.*]] = call float @llvm.minnum.f32(float [[X]], float [[Y]])
; IEEE1-NEXT: ret float [[MED3]]
;
; IEEE0-LABEL: define float @fmed3_x_ninf_y_f32(
; IEEE0-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE0-NEXT: [[MED3:%.*]] = call float @llvm.minimumnum.f32(float [[X]], float [[Y]])
; IEEE0-NEXT: ret float [[MED3]]
;
%med3 = call float @llvm.amdgcn.fmed3.f32(float %x, float 0xFFF0000000000000, float %y)
ret float %med3
}

define float @fmed3_x_y_ninf_f32(float %x, float %y) #1 {
; IEEE1-LABEL: define float @fmed3_x_y_ninf_f32(
; IEEE1-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE1-NEXT: [[MED3:%.*]] = call float @llvm.minnum.f32(float [[X]], float [[Y]])
; IEEE1-NEXT: ret float [[MED3]]
;
; IEEE0-LABEL: define float @fmed3_x_y_ninf_f32(
; IEEE0-SAME: float [[X:%.*]], float [[Y:%.*]]) #[[ATTR1]] {
; IEEE0-NEXT: [[MED3:%.*]] = call float @llvm.minimumnum.f32(float [[X]], float [[Y]])
; IEEE0-NEXT: ret float [[MED3]]
;
%med3 = call float @llvm.amdgcn.fmed3.f32(float %x, float %y, float 0xFFF0000000000000)
ret float %med3
}

; --------------------------------------------------------------------
; llvm.amdgcn.fmed3 with default mode implied by shader CC
; --------------------------------------------------------------------
Expand Down