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Add chaos engine name while creating Experiment Job #225

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4 changes: 3 additions & 1 deletion pkg/utils/event.go
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@ package utils

import (
"context"
"fmt"
"time"

"github.com/litmuschaos/chaos-runner/pkg/log"
Expand Down Expand Up @@ -91,7 +92,8 @@ func (expDetails ExperimentDetails) ExperimentDependencyCheck(engineDetails Engi
// ExperimentJobCreate is an standard event spawned just after starting ChaosExperiment Job
func (expDetails ExperimentDetails) ExperimentJobCreate(engineDetails EngineDetails, clients ClientSets) {
event := EventAttributes{}
msg := "Experiment Job " + expDetails.JobName + " for Chaos Experiment: " + expDetails.Name
msg := fmt.Sprintf("From Chaos Engine: %s Experiment Job: %s for Chaos Experiment: %s",
engineDetails.Name, expDetails.JobName, expDetails.Name)
event.SetEventAttributes(ExperimentJobCreateReason, "Normal", msg)
event.Name = event.Reason + expDetails.Name + string(engineDetails.UID)
if err := engineDetails.GenerateEvents(&event, clients); err != nil {
Expand Down