Performance analysis: BitsSetIn16Bits lookup table vs on-demand calculation #179
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🎯 Issue Analysis
This PR solves issue #19 by conducting a comprehensive performance comparison between:
_bitsSetIn16Bits(1024KB)🧪 Methodology
Correctness Verification
GetBits(long word, ...)usage patternsPerformance Benchmarks
Created comprehensive benchmarks in
BitsSetIn16BitsBenchmark.cs:📊 Results
Performance Comparison
Memory & Initialization
🎯 Recommendation
Keep the current lookup table approach for these reasons:
✅ Performance Critical
✅ Memory Cost is Reasonable
CountSetBitsForWord()AppendAllSetBitIndices()GetFirstSetBitForWord()GetLastSetBitForWord()✅ Real-World Usage Patterns
The
GetBitsmethod is called frequently during:The lookup table becomes extremely cost-effective with repeated usage.
🛠 Files Added
Benchmarks
BitsSetIn16BitsBenchmark.cs- Comprehensive BenchmarkDotNet testsProgram.csto run new benchmarksExperiments
BitSetComparison.cs- Simple performance comparisonCorrectnessTest.cs- Exhaustive correctness verificationBenchmarkResults.md- Detailed analysis and recommendations🔍 Technical Details
Current Lookup Table Implementation
Alternative On-Demand Implementation
Both approaches are functionally equivalent but have vastly different performance characteristics.
🏁 Conclusion
The analysis definitively shows that the current lookup table approach is optimal for BitString's performance-critical use case. The 24-42× performance improvement justifies the 1MB memory cost, especially given BitString's role in high-performance bit manipulation scenarios.
Fixes #19
🤖 Generated with Claude Code
Co-Authored-By: Claude [email protected]