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Update EditorMainScreen calls after its extraction
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Due to upstream change:

	godotengine/godot@5e1c9d6
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Rubonnek committed Sep 17, 2024
1 parent 08884e6 commit abe4d03
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Showing 3 changed files with 6 additions and 3 deletions.
2 changes: 2 additions & 0 deletions editor/limbo_ai_editor_plugin.h
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Expand Up @@ -25,6 +25,7 @@
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/templates/hash_set.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_spin_slider.h"
Expand All @@ -41,6 +42,7 @@
#include "scene/gui/popup.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_bar.h"
#include "scene/gui/tree.h"
#include "scene/resources/texture.h"
#endif // LIMBOAI_MODULE
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3 changes: 2 additions & 1 deletion util/limbo_compat.cpp
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Expand Up @@ -16,6 +16,7 @@
#ifdef TOOLS_ENABLED
#include "core/io/resource.h"
#include "core/variant/variant.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_node.h"
#include "editor/plugins/script_editor_plugin.h"
#endif // TOOLS_ENABLED
Expand Down Expand Up @@ -213,7 +214,7 @@ Variant VARIANT_DEFAULT(Variant::Type p_type) {
void SHOW_BUILTIN_DOC(const String &p_topic) {
#ifdef LIMBOAI_MODULE
ScriptEditor::get_singleton()->goto_help(p_topic);
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_SCRIPT);
#elif LIMBOAI_GDEXTENSION
TypedArray<ScriptEditorBase> open_editors = EditorInterface::get_singleton()->get_script_editor()->get_open_script_editors();
ERR_FAIL_COND_MSG(open_editors.size() == 0, "Can't open help page. Need at least one script open in the script editor.");
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4 changes: 2 additions & 2 deletions util/limbo_compat.h
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Expand Up @@ -28,7 +28,7 @@
#define EDITOR_FILE_SYSTEM() (EditorFileSystem::get_singleton())
#define EDITOR_SETTINGS() (EditorSettings::get_singleton())
#define BASE_CONTROL() (EditorNode::get_singleton()->get_gui_base())
#define MAIN_SCREEN_CONTROL() (EditorNode::get_singleton()->get_main_screen_control())
#define MAIN_SCREEN_CONTROL() (EditorNode::get_singleton()->get_editor_main_screen())
#define SCENE_TREE() (SceneTree::get_singleton())
#define IS_DEBUGGER_ACTIVE() (EngineDebugger::is_active())
#define FS_DOCK_SELECT_FILE(m_path) FileSystemDock::get_singleton()->select_file(m_path)
Expand All @@ -47,7 +47,7 @@
#define GET_PROJECT_SETTINGS_DIR() EditorPaths::get_singleton()->get_project_settings_dir()
#define EDIT_RESOURCE(m_res) EditorNode::get_singleton()->edit_resource(m_res)
#define INSPECTOR_GET_EDITED_OBJECT() (InspectorDock::get_inspector_singleton()->get_edited_object())
#define SET_MAIN_SCREEN_EDITOR(m_name) (EditorNode::get_singleton()->select_editor_by_name(m_name))
#define SET_MAIN_SCREEN_EDITOR(m_name) (EditorNode::get_singleton()->get_editor_main_screen()->select_by_name(m_name))
#define FILE_EXISTS(m_path) FileAccess::exists(m_path)
#define DIR_ACCESS_CREATE() DirAccess::create(DirAccess::ACCESS_RESOURCES)
#define PERFORMANCE_ADD_CUSTOM_MONITOR(m_id, m_callable) (Performance::get_singleton()->add_custom_monitor(m_id, m_callable, Variant()))
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