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Override renamed EditorPlugin::get_name() method
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Due to upstream change:

	godotengine/godot@0ab3dc2
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Rubonnek committed Feb 3, 2025
1 parent aa1b8e1 commit 52c4244
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion editor/limbo_ai_editor_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -297,7 +297,7 @@ class LimboAIEditorPlugin : public EditorPlugin {
#ifdef LIMBOAI_MODULE
bool has_main_screen() const override { return true; }

virtual String get_name() const override { return "LimboAI"; }
virtual String get_plugin_name() const override { return "LimboAI"; }
virtual void make_visible(bool p_visible) override;
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
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