New Human-like Play and Analysis + more bugfix
This is not the latest release - see the release v1.15.3 for various bugfixes and the versions that you should actually use.
Still see the v1.15.0 release page for help and documentation and pretty pictures about the major features released with v1.15.x, although the executables there are outdated and/or more buggy compared to v1.15.3
This is a bugfix release for v1.15.0 / v1.15.1 that fixes a few oddities and unexpected behaviors with human SL settings.
It also includes a new example config gtp_human9d_search_example.cfg that demonstrates how to get very strong (possibly mildly-superhuman) play while still getting a nontrivial amount of human style bias from the human SL model.
This release also includes executables compiled for CUDA 12.5, CUDNN 8.9.7, and TensorRT 10.2.0, to give an updated and more recent possible alternative for users who may have had issues with the earlier releases compiled for older CUDA versions.
See the v1.15.0 release page for help and documentation and pretty pictures about the latest-released features, notably the new Human SL model released with v1.15.0.
Changes
- Fixed an issue where weightless visits (e.g. from
humanSLRootExploreProbWeightless
) would not be counted towards the visits or playouts limit for a search. - Fixed an issue where KataGo would ignore human SL exploration parameters on the first visit or two to any node.
- Fixed a compile error when compiling KataGo for testing without any backend. (i.e. with dummy backend)
- Fixed an issue with cuda backend compilation types on some systems.
- Clarified some various docs about human SL model usage, including some minor improved comments in the gtp_human5k_example.cfg
- Added new example config new example config gtp_human9d_search_example.cfg.