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Features
Kyle Smith edited this page Jun 13, 2024
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- libmapper component in Unity
- Binding libmapper signals to attributes of Unity game-objects (i.e., 1 libmapper device per gameObj, 1 signal per attribute).
- Associating an entire Unity scene with 1 libmapper device, 1 Signal per GameObject.
- libmapper + Unity extensibility API link.
- Supporting Signal Instances in UnityMapper.
Below is a list of features we are planning on implementing for UnityMapper:
- more TBD