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HoYo.Gacha v1.0.0 版本规划 Roadmap #28

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lgou2w opened this issue Jul 9, 2024 · 8 comments
Open
15 tasks

HoYo.Gacha v1.0.0 版本规划 Roadmap #28

lgou2w opened this issue Jul 9, 2024 · 8 comments
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enhancement New feature or request help wanted Extra attention is needed question Further information is requested
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@lgou2w
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lgou2w commented Jul 9, 2024

此问题用于追踪 v1 版本分支的功能开发和未来规划

This issue is used to track feature development and future planning for the v1 branch.

  • The UI is completely redesigned.
  • Support multiple languages.
  • Support international server account.
  • Implement cloud storage of gacha records.
  • Web-based gacha record view and update features.
  • ...

Edited: 2024/07/27

Track: #47

Edited: 2024/08/06

新的 UI 概念风格图:
New UI concept style:

Screenshots:

Light:
HoYo.Gacha V1 Preview Light

Dark:
HoYo.Gacha V1 Preview Dark

Settings:
HoYo Gacha v1 Preview Settings

Edited: 2024/09/29

为了加快适配新版本,我们将使用改进后的 v0 用户界面。
未来将重新设计该界面,以添加新内容并支持在以下两个界面之间切换。
In order to speed up the adaptation to the new version, we will use the improved v0 user interface. It will be redesigned in the future to add new content and support switching between.

Screenshots:

Light:
HoYo Gacha v1 Gacha Legacy Preview Light

Dark:
HoYo Gacha v1 Gacha Legacy Preview Dark

@lgou2w lgou2w added the enhancement New feature or request label Jul 9, 2024
@lgou2w lgou2w pinned this issue Jul 9, 2024
@xxbhpan
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xxbhpan commented Jul 13, 2024

1、希望增加up角色花费抽数统计。
2、希望在统计界面也能看到4星或者A级物品的分析。
3、希望账号管理界面的头像能够实现自定义,这样就可以挂着我们喜爱的角色了。
4、UIGF现在有3.0版本了,希望能及时跟进一下。
5、希望可以将通过链接获取的祈愿记录导出成excel形式的raw-data数据。

@Estrella-071
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Estrella-071 commented Jul 13, 2024

  1. 希望增加小保不歪机率(50/50 or 75/25 Win Rate)。
  2. 希望分析中能看到 5★/4★/3★ 的纪录,并且能切换是否显示 5★/4★/3★。
  3. 希望能看到平均 4★ 保底抽数。
  4. 希望能新增分卡池查看分析/纪录的功能。
  5. 希望数字叙述增加图示,更直观易读。
    例如:|平均每金70抽| → |平均出金 70 {图示.png}|

MasterTape EncryptedMasterTape Polychrome
Pass Special_Pass Stellar_Jades
AcquaintFate IntertwinedFate Primogem

@boboshu
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boboshu commented Jul 15, 2024

求支持 国际服!

@lgou2w
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lgou2w commented Jul 15, 2024

求支持 国际服!

目前 v0 版本是支持国际服的。只不过前端 UI 界面只有简体中文语言。

@miozx
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miozx commented Jul 21, 2024

  1. 希望可以使用WinUI等成熟设计框架
  2. 希望可以自定义头像
  3. 希望可以自定义显示游戏栏位,可以隐藏某个游戏(毕竟不是所有米游都玩)
  4. 希望可以使用更普通的字体,而不是风格化的字体,以保证可阅读性
  5. 希望及时跟进UIGF新版本

@wxy97321
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wxy97321 commented Jul 26, 2024

1.希望增加深色模式
2.希望默认隐藏一些数据显示,以实现更简洁的面板
以绝区零为例:

    1. 总出金率相对来说是缺乏统计意义的,因为武器池和角色池出金率不同。
    1. 折合现金缺乏意义,因为不是所有抽卡资源都是用现金换取的。
    1. 调频标签,调频覆盖时间等,可以考虑放在一个二级页面中,减少一级页面的信息量。

3.五星历史中,用x+y表示限定和非限定,有些不够直观,希望能增加文字说明
4.五星历史中,当获取的五星达到数百个时,历史页面会显得非常混乱,希望考虑增加折叠或者只显示文字的模式。

@lgou2w lgou2w added help wanted Extra attention is needed question Further information is requested labels Jul 26, 2024
@lgou2w lgou2w self-assigned this Jul 26, 2024
@lgou2w lgou2w added this to the v1.0.0 milestone Aug 6, 2024
@bluephenix520
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大佬,希望能增加对限定UP角色和武器/光锥的概率统计,米家的游戏,歪不歪其实是玩家在日常抽卡中讨论最多的一个点,所以对UP内容的概率应该有比较高的展示价值。可以考虑:

  1. 限定UP出货率,概率、平均多少抽等
  2. 歪的概率、次数等统计

UI上可以单独划分出来,简单做个排布
再次感谢开发工具的大佬!

@lgou2w
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lgou2w commented Sep 29, 2024

Progress Report September 2024

为了加快适配新版本,我们将使用改进后的 v0 用户界面。
未来将重新设计该界面,以添加新内容并支持在以下两个界面之间切换。

In order to speed up the adaptation to the new version, we will use the improved v0 user interface. It will be redesigned in the future to add new content and support switching between.

Screenshots:

Light:
HoYo Gacha v1 Gacha Legacy Preview Light

Dark:
HoYo Gacha v1 Gacha Legacy Preview Dark

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